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1/*
2 * Generic frame queue
3 * Copyright (c) 2016 Nicolas George
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public License
9 * as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public License
18 * along with FFmpeg; if not, write to the Free Software Foundation, Inc.,
19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22#ifndef AVFILTER_FRAMEQUEUE_H
23#define AVFILTER_FRAMEQUEUE_H
24
25/**
26 * FFFrameQueue: simple AVFrame queue API
27 *
28 * Note: this API is not thread-safe. Concurrent access to the same queue
29 * must be protected by a mutex or any synchronization mechanism.
30 */
31
32#include "libavutil/frame.h"
33
34typedef struct FFFrameBucket {
35 AVFrame *frame;
36} FFFrameBucket;
37
38/**
39 * Structure to hold global options and statistics for frame queues.
40 *
41 * This structure is intended to allow implementing global control of the
42 * frame queues, including memory consumption caps.
43 *
44 * It is currently empty.
45 */
46typedef struct FFFrameQueueGlobal {
47 char dummy; /* C does not allow empty structs */
48} FFFrameQueueGlobal;
49
50/**
51 * Queue of AVFrame pointers.
52 */
53typedef struct FFFrameQueue {
54
55 /**
56 * Array of allocated buckets, used as a circular buffer.
57 */
58 FFFrameBucket *queue;
59
60 /**
61 * Size of the array of buckets.
62 */
63 size_t allocated;
64
65 /**
66 * Tail of the queue.
67 * It is the index in the array of the next frame to take.
68 */
69 size_t tail;
70
71 /**
72 * Number of currently queued frames.
73 */
74 size_t queued;
75
76 /**
77 * Pre-allocated bucket for queues of size 1.
78 */
79 FFFrameBucket first_bucket;
80
81 /**
82 * Total number of frames entered in the queue.
83 */
84 uint64_t total_frames_head;
85
86 /**
87 * Total number of frames dequeued from the queue.
88 * queued = total_frames_head - total_frames_tail
89 */
90 uint64_t total_frames_tail;
91
92 /**
93 * Total number of samples entered in the queue.
94 */
95 uint64_t total_samples_head;
96
97 /**
98 * Total number of samples dequeued from the queue.
99 * queued_samples = total_samples_head - total_samples_tail
100 */
101 uint64_t total_samples_tail;
102
103} FFFrameQueue;
104
105/**
106 * Init a global structure.
107 */
108void ff_framequeue_global_init(FFFrameQueueGlobal *fqg);
109
110/**
111 * Init a frame queue and attach it to a global structure.
112 */
113void ff_framequeue_init(FFFrameQueue *fq, FFFrameQueueGlobal *fqg);
114
115/**
116 * Free the queue and all queued frames.
117 */
118void ff_framequeue_free(FFFrameQueue *fq);
119
120/**
121 * Add a frame.
122 * @return >=0 or an AVERROR code.
123 */
124int ff_framequeue_add(FFFrameQueue *fq, AVFrame *frame);
125
126/**
127 * Take the first frame in the queue.
128 * Must not be used with empty queues.
129 */
130AVFrame *ff_framequeue_take(FFFrameQueue *fq);
131
132/**
133 * Access a frame in the queue, without removing it.
134 * The first frame is numbered 0; the designated frame must exist.
135 */
136AVFrame *ff_framequeue_peek(FFFrameQueue *fq, size_t idx);
137
138/**
139 * Get the number of queued frames.
140 */
141static inline size_t ff_framequeue_queued_frames(const FFFrameQueue *fq)
142{
143 return fq->queued;
144}
145
146/**
147 * Get the number of queued samples.
148 */
149static inline uint64_t ff_framequeue_queued_samples(const FFFrameQueue *fq)
150{
151 return fq->total_samples_head - fq->total_samples_tail;
152}
153
154/**
155 * Update the statistics after a frame accessed using ff_framequeue_peek()
156 * was modified.
157 * Currently used only as a marker.
158 */
159static inline void ff_framequeue_update_peeked(FFFrameQueue *fq, size_t idx)
160{
161}
162
163/**
164 * Skip samples from the first frame in the queue.
165 *
166 * This function must be used when the first frame was accessed using
167 * ff_framequeue_peek() and samples were consumed from it.
168 * It adapts the data pointers and timestamps of the head frame to account
169 * for the skipped samples.
170 */
171void ff_framequeue_skip_samples(FFFrameQueue *fq, size_t samples, AVRational time_base);
172
173#endif /* AVFILTER_FRAMEQUEUE_H */
174