blob: 94b92a5853409523d36a78d347eaae4fd019fee9
1 | /* |
2 | * Copyright (c) 2005 Robert Edele <yartrebo@earthlink.net> |
3 | * Copyright (c) 2012 Stefano Sabatini |
4 | * |
5 | * This file is part of FFmpeg. |
6 | * |
7 | * FFmpeg is free software; you can redistribute it and/or |
8 | * modify it under the terms of the GNU Lesser General Public |
9 | * License as published by the Free Software Foundation; either |
10 | * version 2.1 of the License, or (at your option) any later version. |
11 | * |
12 | * FFmpeg is distributed in the hope that it will be useful, |
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
15 | * Lesser General Public License for more details. |
16 | * |
17 | * You should have received a copy of the GNU Lesser General Public |
18 | * License along with FFmpeg; if not, write to the Free Software |
19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | */ |
21 | |
22 | /** |
23 | * @file |
24 | * Advanced blur-based logo removing filter |
25 | * |
26 | * This filter loads an image mask file showing where a logo is and |
27 | * uses a blur transform to remove the logo. |
28 | * |
29 | * Based on the libmpcodecs remove-logo filter by Robert Edele. |
30 | */ |
31 | |
32 | /** |
33 | * This code implements a filter to remove annoying TV logos and other annoying |
34 | * images placed onto a video stream. It works by filling in the pixels that |
35 | * comprise the logo with neighboring pixels. The transform is very loosely |
36 | * based on a gaussian blur, but it is different enough to merit its own |
37 | * paragraph later on. It is a major improvement on the old delogo filter as it |
38 | * both uses a better blurring algorithm and uses a bitmap to use an arbitrary |
39 | * and generally much tighter fitting shape than a rectangle. |
40 | * |
41 | * The logo removal algorithm has two key points. The first is that it |
42 | * distinguishes between pixels in the logo and those not in the logo by using |
43 | * the passed-in bitmap. Pixels not in the logo are copied over directly without |
44 | * being modified and they also serve as source pixels for the logo |
45 | * fill-in. Pixels inside the logo have the mask applied. |
46 | * |
47 | * At init-time the bitmap is reprocessed internally, and the distance to the |
48 | * nearest edge of the logo (Manhattan distance), along with a little extra to |
49 | * remove rough edges, is stored in each pixel. This is done using an in-place |
50 | * erosion algorithm, and incrementing each pixel that survives any given |
51 | * erosion. Once every pixel is eroded, the maximum value is recorded, and a |
52 | * set of masks from size 0 to this size are generaged. The masks are circular |
53 | * binary masks, where each pixel within a radius N (where N is the size of the |
54 | * mask) is a 1, and all other pixels are a 0. Although a gaussian mask would be |
55 | * more mathematically accurate, a binary mask works better in practice because |
56 | * we generally do not use the central pixels in the mask (because they are in |
57 | * the logo region), and thus a gaussian mask will cause too little blur and |
58 | * thus a very unstable image. |
59 | * |
60 | * The mask is applied in a special way. Namely, only pixels in the mask that |
61 | * line up to pixels outside the logo are used. The dynamic mask size means that |
62 | * the mask is just big enough so that the edges touch pixels outside the logo, |
63 | * so the blurring is kept to a minimum and at least the first boundary |
64 | * condition is met (that the image function itself is continuous), even if the |
65 | * second boundary condition (that the derivative of the image function is |
66 | * continuous) is not met. A masking algorithm that does preserve the second |
67 | * boundary coundition (perhaps something based on a highly-modified bi-cubic |
68 | * algorithm) should offer even better results on paper, but the noise in a |
69 | * typical TV signal should make anything based on derivatives hopelessly noisy. |
70 | */ |
71 | |
72 | #include "libavutil/imgutils.h" |
73 | #include "libavutil/opt.h" |
74 | #include "avfilter.h" |
75 | #include "formats.h" |
76 | #include "internal.h" |
77 | #include "video.h" |
78 | #include "bbox.h" |
79 | #include "lavfutils.h" |
80 | #include "lswsutils.h" |
81 | |
82 | typedef struct { |
83 | const AVClass *class; |
84 | char *filename; |
85 | /* Stores our collection of masks. The first is for an array of |
86 | the second for the y axis, and the third for the x axis. */ |
87 | int ***mask; |
88 | int max_mask_size; |
89 | int mask_w, mask_h; |
90 | |
91 | uint8_t *full_mask_data; |
92 | FFBoundingBox full_mask_bbox; |
93 | uint8_t *half_mask_data; |
94 | FFBoundingBox half_mask_bbox; |
95 | } RemovelogoContext; |
96 | |
97 | #define OFFSET(x) offsetof(RemovelogoContext, x) |
98 | #define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM |
99 | static const AVOption removelogo_options[] = { |
100 | { "filename", "set bitmap filename", OFFSET(filename), AV_OPT_TYPE_STRING, {.str=NULL}, .flags = FLAGS }, |
101 | { "f", "set bitmap filename", OFFSET(filename), AV_OPT_TYPE_STRING, {.str=NULL}, .flags = FLAGS }, |
102 | { NULL } |
103 | }; |
104 | |
105 | AVFILTER_DEFINE_CLASS(removelogo); |
106 | |
107 | /** |
108 | * Choose a slightly larger mask size to improve performance. |
109 | * |
110 | * This function maps the absolute minimum mask size needed to the |
111 | * mask size we'll actually use. f(x) = x (the smallest that will |
112 | * work) will produce the sharpest results, but will be quite |
113 | * jittery. f(x) = 1.25x (what I'm using) is a good tradeoff in my |
114 | * opinion. This will calculate only at init-time, so you can put a |
115 | * long expression here without effecting performance. |
116 | */ |
117 | #define apply_mask_fudge_factor(x) (((x) >> 2) + (x)) |
118 | |
119 | /** |
120 | * Pre-process an image to give distance information. |
121 | * |
122 | * This function takes a bitmap image and converts it in place into a |
123 | * distance image. A distance image is zero for pixels outside of the |
124 | * logo and is the Manhattan distance (|dx| + |dy|) from the logo edge |
125 | * for pixels inside of the logo. This will overestimate the distance, |
126 | * but that is safe, and is far easier to implement than a proper |
127 | * pythagorean distance since I'm using a modified erosion algorithm |
128 | * to compute the distances. |
129 | * |
130 | * @param mask image which will be converted from a greyscale image |
131 | * into a distance image. |
132 | */ |
133 | static void convert_mask_to_strength_mask(uint8_t *data, int linesize, |
134 | int w, int h, int min_val, |
135 | int *max_mask_size) |
136 | { |
137 | int x, y; |
138 | |
139 | /* How many times we've gone through the loop. Used in the |
140 | in-place erosion algorithm and to get us max_mask_size later on. */ |
141 | int current_pass = 0; |
142 | |
143 | /* set all non-zero values to 1 */ |
144 | for (y = 0; y < h; y++) |
145 | for (x = 0; x < w; x++) |
146 | data[y*linesize + x] = data[y*linesize + x] > min_val; |
147 | |
148 | /* For each pass, if a pixel is itself the same value as the |
149 | current pass, and its four neighbors are too, then it is |
150 | incremented. If no pixels are incremented by the end of the |
151 | pass, then we go again. Edge pixels are counted as always |
152 | excluded (this should be true anyway for any sane mask, but if |
153 | it isn't this will ensure that we eventually exit). */ |
154 | while (1) { |
155 | /* If this doesn't get set by the end of this pass, then we're done. */ |
156 | int has_anything_changed = 0; |
157 | uint8_t *current_pixel0 = data + 1 + linesize, *current_pixel; |
158 | current_pass++; |
159 | |
160 | for (y = 1; y < h-1; y++) { |
161 | current_pixel = current_pixel0; |
162 | for (x = 1; x < w-1; x++) { |
163 | /* Apply the in-place erosion transform. It is based |
164 | on the following two premises: |
165 | 1 - Any pixel that fails 1 erosion will fail all |
166 | future erosions. |
167 | |
168 | 2 - Only pixels having survived all erosions up to |
169 | the present will be >= to current_pass. |
170 | It doesn't matter if it survived the current pass, |
171 | failed it, or hasn't been tested yet. By using >= |
172 | instead of ==, we allow the algorithm to work in |
173 | place. */ |
174 | if ( *current_pixel >= current_pass && |
175 | *(current_pixel + 1) >= current_pass && |
176 | *(current_pixel - 1) >= current_pass && |
177 | *(current_pixel + linesize) >= current_pass && |
178 | *(current_pixel - linesize) >= current_pass) { |
179 | /* Increment the value since it still has not been |
180 | * eroded, as evidenced by the if statement that |
181 | * just evaluated to true. */ |
182 | (*current_pixel)++; |
183 | has_anything_changed = 1; |
184 | } |
185 | current_pixel++; |
186 | } |
187 | current_pixel0 += linesize; |
188 | } |
189 | if (!has_anything_changed) |
190 | break; |
191 | } |
192 | |
193 | /* Apply the fudge factor, which will increase the size of the |
194 | * mask a little to reduce jitter at the cost of more blur. */ |
195 | for (y = 1; y < h - 1; y++) |
196 | for (x = 1; x < w - 1; x++) |
197 | data[(y * linesize) + x] = apply_mask_fudge_factor(data[(y * linesize) + x]); |
198 | |
199 | /* As a side-effect, we now know the maximum mask size, which |
200 | * we'll use to generate our masks. */ |
201 | /* Apply the fudge factor to this number too, since we must ensure |
202 | * that enough masks are generated. */ |
203 | *max_mask_size = apply_mask_fudge_factor(current_pass + 1); |
204 | } |
205 | |
206 | static int query_formats(AVFilterContext *ctx) |
207 | { |
208 | static const enum AVPixelFormat pix_fmts[] = { AV_PIX_FMT_YUV420P, AV_PIX_FMT_NONE }; |
209 | AVFilterFormats *fmts_list = ff_make_format_list(pix_fmts); |
210 | if (!fmts_list) |
211 | return AVERROR(ENOMEM); |
212 | return ff_set_common_formats(ctx, fmts_list); |
213 | } |
214 | |
215 | static int load_mask(uint8_t **mask, int *w, int *h, |
216 | const char *filename, void *log_ctx) |
217 | { |
218 | int ret; |
219 | enum AVPixelFormat pix_fmt; |
220 | uint8_t *src_data[4], *gray_data[4]; |
221 | int src_linesize[4], gray_linesize[4]; |
222 | |
223 | /* load image from file */ |
224 | if ((ret = ff_load_image(src_data, src_linesize, w, h, &pix_fmt, filename, log_ctx)) < 0) |
225 | return ret; |
226 | |
227 | /* convert the image to GRAY8 */ |
228 | if ((ret = ff_scale_image(gray_data, gray_linesize, *w, *h, AV_PIX_FMT_GRAY8, |
229 | src_data, src_linesize, *w, *h, pix_fmt, |
230 | log_ctx)) < 0) |
231 | goto end; |
232 | |
233 | /* copy mask to a newly allocated array */ |
234 | *mask = av_malloc(*w * *h); |
235 | if (!*mask) |
236 | ret = AVERROR(ENOMEM); |
237 | av_image_copy_plane(*mask, *w, gray_data[0], gray_linesize[0], *w, *h); |
238 | |
239 | end: |
240 | av_freep(&src_data[0]); |
241 | av_freep(&gray_data[0]); |
242 | return ret; |
243 | } |
244 | |
245 | /** |
246 | * Generate a scaled down image with half width, height, and intensity. |
247 | * |
248 | * This function not only scales down an image, but halves the value |
249 | * in each pixel too. The purpose of this is to produce a chroma |
250 | * filter image out of a luma filter image. The pixel values store the |
251 | * distance to the edge of the logo and halving the dimensions halves |
252 | * the distance. This function rounds up, because a downwards rounding |
253 | * error could cause the filter to fail, but an upwards rounding error |
254 | * will only cause a minor amount of excess blur in the chroma planes. |
255 | */ |
256 | static void generate_half_size_image(const uint8_t *src_data, int src_linesize, |
257 | uint8_t *dst_data, int dst_linesize, |
258 | int src_w, int src_h, |
259 | int *max_mask_size) |
260 | { |
261 | int x, y; |
262 | |
263 | /* Copy over the image data, using the average of 4 pixels for to |
264 | * calculate each downsampled pixel. */ |
265 | for (y = 0; y < src_h/2; y++) { |
266 | for (x = 0; x < src_w/2; x++) { |
267 | /* Set the pixel if there exists a non-zero value in the |
268 | * source pixels, else clear it. */ |
269 | dst_data[(y * dst_linesize) + x] = |
270 | src_data[((y << 1) * src_linesize) + (x << 1)] || |
271 | src_data[((y << 1) * src_linesize) + (x << 1) + 1] || |
272 | src_data[(((y << 1) + 1) * src_linesize) + (x << 1)] || |
273 | src_data[(((y << 1) + 1) * src_linesize) + (x << 1) + 1]; |
274 | dst_data[(y * dst_linesize) + x] = FFMIN(1, dst_data[(y * dst_linesize) + x]); |
275 | } |
276 | } |
277 | |
278 | convert_mask_to_strength_mask(dst_data, dst_linesize, |
279 | src_w/2, src_h/2, 0, max_mask_size); |
280 | } |
281 | |
282 | static av_cold int init(AVFilterContext *ctx) |
283 | { |
284 | RemovelogoContext *s = ctx->priv; |
285 | int ***mask; |
286 | int ret = 0; |
287 | int a, b, c, w, h; |
288 | int full_max_mask_size, half_max_mask_size; |
289 | |
290 | if (!s->filename) { |
291 | av_log(ctx, AV_LOG_ERROR, "The bitmap file name is mandatory\n"); |
292 | return AVERROR(EINVAL); |
293 | } |
294 | |
295 | /* Load our mask image. */ |
296 | if ((ret = load_mask(&s->full_mask_data, &w, &h, s->filename, ctx)) < 0) |
297 | return ret; |
298 | s->mask_w = w; |
299 | s->mask_h = h; |
300 | |
301 | convert_mask_to_strength_mask(s->full_mask_data, w, w, h, |
302 | 16, &full_max_mask_size); |
303 | |
304 | /* Create the scaled down mask image for the chroma planes. */ |
305 | if (!(s->half_mask_data = av_mallocz(w/2 * h/2))) |
306 | return AVERROR(ENOMEM); |
307 | generate_half_size_image(s->full_mask_data, w, |
308 | s->half_mask_data, w/2, |
309 | w, h, &half_max_mask_size); |
310 | |
311 | s->max_mask_size = FFMAX(full_max_mask_size, half_max_mask_size); |
312 | |
313 | /* Create a circular mask for each size up to max_mask_size. When |
314 | the filter is applied, the mask size is determined on a pixel |
315 | by pixel basis, with pixels nearer the edge of the logo getting |
316 | smaller mask sizes. */ |
317 | mask = (int ***)av_malloc_array(s->max_mask_size + 1, sizeof(int **)); |
318 | if (!mask) |
319 | return AVERROR(ENOMEM); |
320 | |
321 | for (a = 0; a <= s->max_mask_size; a++) { |
322 | mask[a] = (int **)av_malloc_array((a * 2) + 1, sizeof(int *)); |
323 | if (!mask[a]) { |
324 | av_free(mask); |
325 | return AVERROR(ENOMEM); |
326 | } |
327 | for (b = -a; b <= a; b++) { |
328 | mask[a][b + a] = (int *)av_malloc_array((a * 2) + 1, sizeof(int)); |
329 | if (!mask[a][b + a]) { |
330 | av_free(mask); |
331 | return AVERROR(ENOMEM); |
332 | } |
333 | for (c = -a; c <= a; c++) { |
334 | if ((b * b) + (c * c) <= (a * a)) /* Circular 0/1 mask. */ |
335 | mask[a][b + a][c + a] = 1; |
336 | else |
337 | mask[a][b + a][c + a] = 0; |
338 | } |
339 | } |
340 | } |
341 | s->mask = mask; |
342 | |
343 | /* Calculate our bounding rectangles, which determine in what |
344 | * region the logo resides for faster processing. */ |
345 | ff_calculate_bounding_box(&s->full_mask_bbox, s->full_mask_data, w, w, h, 0); |
346 | ff_calculate_bounding_box(&s->half_mask_bbox, s->half_mask_data, w/2, w/2, h/2, 0); |
347 | |
348 | #define SHOW_LOGO_INFO(mask_type) \ |
349 | av_log(ctx, AV_LOG_VERBOSE, #mask_type " x1:%d x2:%d y1:%d y2:%d max_mask_size:%d\n", \ |
350 | s->mask_type##_mask_bbox.x1, s->mask_type##_mask_bbox.x2, \ |
351 | s->mask_type##_mask_bbox.y1, s->mask_type##_mask_bbox.y2, \ |
352 | mask_type##_max_mask_size); |
353 | SHOW_LOGO_INFO(full); |
354 | SHOW_LOGO_INFO(half); |
355 | |
356 | return 0; |
357 | } |
358 | |
359 | static int config_props_input(AVFilterLink *inlink) |
360 | { |
361 | AVFilterContext *ctx = inlink->dst; |
362 | RemovelogoContext *s = ctx->priv; |
363 | |
364 | if (inlink->w != s->mask_w || inlink->h != s->mask_h) { |
365 | av_log(ctx, AV_LOG_INFO, |
366 | "Mask image size %dx%d does not match with the input video size %dx%d\n", |
367 | s->mask_w, s->mask_h, inlink->w, inlink->h); |
368 | return AVERROR(EINVAL); |
369 | } |
370 | |
371 | return 0; |
372 | } |
373 | |
374 | /** |
375 | * Blur image. |
376 | * |
377 | * It takes a pixel that is inside the mask and blurs it. It does so |
378 | * by finding the average of all the pixels within the mask and |
379 | * outside of the mask. |
380 | * |
381 | * @param mask_data the mask plane to use for averaging |
382 | * @param image_data the image plane to blur |
383 | * @param w width of the image |
384 | * @param h height of the image |
385 | * @param x x-coordinate of the pixel to blur |
386 | * @param y y-coordinate of the pixel to blur |
387 | */ |
388 | static unsigned int blur_pixel(int ***mask, |
389 | const uint8_t *mask_data, int mask_linesize, |
390 | uint8_t *image_data, int image_linesize, |
391 | int w, int h, int x, int y) |
392 | { |
393 | /* Mask size tells how large a circle to use. The radius is about |
394 | * (slightly larger than) mask size. */ |
395 | int mask_size; |
396 | int start_posx, start_posy, end_posx, end_posy; |
397 | int i, j; |
398 | unsigned int accumulator = 0, divisor = 0; |
399 | /* What pixel we are reading out of the circular blur mask. */ |
400 | const uint8_t *image_read_position; |
401 | /* What pixel we are reading out of the filter image. */ |
402 | const uint8_t *mask_read_position; |
403 | |
404 | /* Prepare our bounding rectangle and clip it if need be. */ |
405 | mask_size = mask_data[y * mask_linesize + x]; |
406 | start_posx = FFMAX(0, x - mask_size); |
407 | start_posy = FFMAX(0, y - mask_size); |
408 | end_posx = FFMIN(w - 1, x + mask_size); |
409 | end_posy = FFMIN(h - 1, y + mask_size); |
410 | |
411 | image_read_position = image_data + image_linesize * start_posy + start_posx; |
412 | mask_read_position = mask_data + mask_linesize * start_posy + start_posx; |
413 | |
414 | for (j = start_posy; j <= end_posy; j++) { |
415 | for (i = start_posx; i <= end_posx; i++) { |
416 | /* Check if this pixel is in the mask or not. Only use the |
417 | * pixel if it is not. */ |
418 | if (!(*mask_read_position) && mask[mask_size][i - start_posx][j - start_posy]) { |
419 | accumulator += *image_read_position; |
420 | divisor++; |
421 | } |
422 | |
423 | image_read_position++; |
424 | mask_read_position++; |
425 | } |
426 | |
427 | image_read_position += (image_linesize - ((end_posx + 1) - start_posx)); |
428 | mask_read_position += (mask_linesize - ((end_posx + 1) - start_posx)); |
429 | } |
430 | |
431 | /* If divisor is 0, it means that not a single pixel is outside of |
432 | the logo, so we have no data. Else we need to normalise the |
433 | data using the divisor. */ |
434 | return divisor == 0 ? 255: |
435 | (accumulator + (divisor / 2)) / divisor; /* divide, taking into account average rounding error */ |
436 | } |
437 | |
438 | /** |
439 | * Blur image plane using a mask. |
440 | * |
441 | * @param source The image to have it's logo removed. |
442 | * @param destination Where the output image will be stored. |
443 | * @param source_stride How far apart (in memory) two consecutive lines are. |
444 | * @param destination Same as source_stride, but for the destination image. |
445 | * @param width Width of the image. This is the same for source and destination. |
446 | * @param height Height of the image. This is the same for source and destination. |
447 | * @param is_image_direct If the image is direct, then source and destination are |
448 | * the same and we can save a lot of time by not copying pixels that |
449 | * haven't changed. |
450 | * @param filter The image that stores the distance to the edge of the logo for |
451 | * each pixel. |
452 | * @param logo_start_x smallest x-coordinate that contains at least 1 logo pixel. |
453 | * @param logo_start_y smallest y-coordinate that contains at least 1 logo pixel. |
454 | * @param logo_end_x largest x-coordinate that contains at least 1 logo pixel. |
455 | * @param logo_end_y largest y-coordinate that contains at least 1 logo pixel. |
456 | * |
457 | * This function processes an entire plane. Pixels outside of the logo are copied |
458 | * to the output without change, and pixels inside the logo have the de-blurring |
459 | * function applied. |
460 | */ |
461 | static void blur_image(int ***mask, |
462 | const uint8_t *src_data, int src_linesize, |
463 | uint8_t *dst_data, int dst_linesize, |
464 | const uint8_t *mask_data, int mask_linesize, |
465 | int w, int h, int direct, |
466 | FFBoundingBox *bbox) |
467 | { |
468 | int x, y; |
469 | uint8_t *dst_line; |
470 | const uint8_t *src_line; |
471 | |
472 | if (!direct) |
473 | av_image_copy_plane(dst_data, dst_linesize, src_data, src_linesize, w, h); |
474 | |
475 | for (y = bbox->y1; y <= bbox->y2; y++) { |
476 | src_line = src_data + src_linesize * y; |
477 | dst_line = dst_data + dst_linesize * y; |
478 | |
479 | for (x = bbox->x1; x <= bbox->x2; x++) { |
480 | if (mask_data[y * mask_linesize + x]) { |
481 | /* Only process if we are in the mask. */ |
482 | dst_line[x] = blur_pixel(mask, |
483 | mask_data, mask_linesize, |
484 | dst_data, dst_linesize, |
485 | w, h, x, y); |
486 | } else { |
487 | /* Else just copy the data. */ |
488 | if (!direct) |
489 | dst_line[x] = src_line[x]; |
490 | } |
491 | } |
492 | } |
493 | } |
494 | |
495 | static int filter_frame(AVFilterLink *inlink, AVFrame *inpicref) |
496 | { |
497 | RemovelogoContext *s = inlink->dst->priv; |
498 | AVFilterLink *outlink = inlink->dst->outputs[0]; |
499 | AVFrame *outpicref; |
500 | int direct = 0; |
501 | |
502 | if (av_frame_is_writable(inpicref)) { |
503 | direct = 1; |
504 | outpicref = inpicref; |
505 | } else { |
506 | outpicref = ff_get_video_buffer(outlink, outlink->w, outlink->h); |
507 | if (!outpicref) { |
508 | av_frame_free(&inpicref); |
509 | return AVERROR(ENOMEM); |
510 | } |
511 | av_frame_copy_props(outpicref, inpicref); |
512 | } |
513 | |
514 | blur_image(s->mask, |
515 | inpicref ->data[0], inpicref ->linesize[0], |
516 | outpicref->data[0], outpicref->linesize[0], |
517 | s->full_mask_data, inlink->w, |
518 | inlink->w, inlink->h, direct, &s->full_mask_bbox); |
519 | blur_image(s->mask, |
520 | inpicref ->data[1], inpicref ->linesize[1], |
521 | outpicref->data[1], outpicref->linesize[1], |
522 | s->half_mask_data, inlink->w/2, |
523 | inlink->w/2, inlink->h/2, direct, &s->half_mask_bbox); |
524 | blur_image(s->mask, |
525 | inpicref ->data[2], inpicref ->linesize[2], |
526 | outpicref->data[2], outpicref->linesize[2], |
527 | s->half_mask_data, inlink->w/2, |
528 | inlink->w/2, inlink->h/2, direct, &s->half_mask_bbox); |
529 | |
530 | if (!direct) |
531 | av_frame_free(&inpicref); |
532 | |
533 | return ff_filter_frame(outlink, outpicref); |
534 | } |
535 | |
536 | static av_cold void uninit(AVFilterContext *ctx) |
537 | { |
538 | RemovelogoContext *s = ctx->priv; |
539 | int a, b; |
540 | |
541 | av_freep(&s->full_mask_data); |
542 | av_freep(&s->half_mask_data); |
543 | |
544 | if (s->mask) { |
545 | /* Loop through each mask. */ |
546 | for (a = 0; a <= s->max_mask_size; a++) { |
547 | /* Loop through each scanline in a mask. */ |
548 | for (b = -a; b <= a; b++) { |
549 | av_freep(&s->mask[a][b + a]); /* Free a scanline. */ |
550 | } |
551 | av_freep(&s->mask[a]); |
552 | } |
553 | /* Free the array of pointers pointing to the masks. */ |
554 | av_freep(&s->mask); |
555 | } |
556 | } |
557 | |
558 | static const AVFilterPad removelogo_inputs[] = { |
559 | { |
560 | .name = "default", |
561 | .type = AVMEDIA_TYPE_VIDEO, |
562 | .config_props = config_props_input, |
563 | .filter_frame = filter_frame, |
564 | }, |
565 | { NULL } |
566 | }; |
567 | |
568 | static const AVFilterPad removelogo_outputs[] = { |
569 | { |
570 | .name = "default", |
571 | .type = AVMEDIA_TYPE_VIDEO, |
572 | }, |
573 | { NULL } |
574 | }; |
575 | |
576 | AVFilter ff_vf_removelogo = { |
577 | .name = "removelogo", |
578 | .description = NULL_IF_CONFIG_SMALL("Remove a TV logo based on a mask image."), |
579 | .priv_size = sizeof(RemovelogoContext), |
580 | .init = init, |
581 | .uninit = uninit, |
582 | .query_formats = query_formats, |
583 | .inputs = removelogo_inputs, |
584 | .outputs = removelogo_outputs, |
585 | .priv_class = &removelogo_class, |
586 | .flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC, |
587 | }; |
588 |