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1/*
2 * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
3 * Copyright (c) 2008 Peter Ross
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22#ifndef AVUTIL_CHANNEL_LAYOUT_H
23#define AVUTIL_CHANNEL_LAYOUT_H
24
25#include <stdint.h>
26
27/**
28 * @file
29 * audio channel layout utility functions
30 */
31
32/**
33 * @addtogroup lavu_audio
34 * @{
35 */
36
37/**
38 * @defgroup channel_masks Audio channel masks
39 *
40 * A channel layout is a 64-bits integer with a bit set for every channel.
41 * The number of bits set must be equal to the number of channels.
42 * The value 0 means that the channel layout is not known.
43 * @note this data structure is not powerful enough to handle channels
44 * combinations that have the same channel multiple times, such as
45 * dual-mono.
46 *
47 * @{
48 */
49#define AV_CH_FRONT_LEFT 0x00000001
50#define AV_CH_FRONT_RIGHT 0x00000002
51#define AV_CH_FRONT_CENTER 0x00000004
52#define AV_CH_LOW_FREQUENCY 0x00000008
53#define AV_CH_BACK_LEFT 0x00000010
54#define AV_CH_BACK_RIGHT 0x00000020
55#define AV_CH_FRONT_LEFT_OF_CENTER 0x00000040
56#define AV_CH_FRONT_RIGHT_OF_CENTER 0x00000080
57#define AV_CH_BACK_CENTER 0x00000100
58#define AV_CH_SIDE_LEFT 0x00000200
59#define AV_CH_SIDE_RIGHT 0x00000400
60#define AV_CH_TOP_CENTER 0x00000800
61#define AV_CH_TOP_FRONT_LEFT 0x00001000
62#define AV_CH_TOP_FRONT_CENTER 0x00002000
63#define AV_CH_TOP_FRONT_RIGHT 0x00004000
64#define AV_CH_TOP_BACK_LEFT 0x00008000
65#define AV_CH_TOP_BACK_CENTER 0x00010000
66#define AV_CH_TOP_BACK_RIGHT 0x00020000
67#define AV_CH_STEREO_LEFT 0x20000000 ///< Stereo downmix.
68#define AV_CH_STEREO_RIGHT 0x40000000 ///< See AV_CH_STEREO_LEFT.
69#define AV_CH_WIDE_LEFT 0x0000000080000000ULL
70#define AV_CH_WIDE_RIGHT 0x0000000100000000ULL
71#define AV_CH_SURROUND_DIRECT_LEFT 0x0000000200000000ULL
72#define AV_CH_SURROUND_DIRECT_RIGHT 0x0000000400000000ULL
73#define AV_CH_LOW_FREQUENCY_2 0x0000000800000000ULL
74
75/** Channel mask value used for AVCodecContext.request_channel_layout
76 to indicate that the user requests the channel order of the decoder output
77 to be the native codec channel order. */
78#define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL
79
80/**
81 * @}
82 * @defgroup channel_mask_c Audio channel layouts
83 * @{
84 * */
85#define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER)
86#define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
87#define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
88#define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
89#define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
90#define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)
91#define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
92#define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)
93#define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
94#define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
95#define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
96#define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
97#define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
98#define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
99#define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)
100#define AV_CH_LAYOUT_6POINT0_FRONT (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
101#define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)
102#define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)
103#define AV_CH_LAYOUT_6POINT1_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)
104#define AV_CH_LAYOUT_6POINT1_FRONT (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)
105#define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
106#define AV_CH_LAYOUT_7POINT0_FRONT (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
107#define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
108#define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
109#define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
110#define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
111#define AV_CH_LAYOUT_HEXADECAGONAL (AV_CH_LAYOUT_OCTAGONAL|AV_CH_WIDE_LEFT|AV_CH_WIDE_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT)
112#define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
113
114enum AVMatrixEncoding {
115 AV_MATRIX_ENCODING_NONE,
116 AV_MATRIX_ENCODING_DOLBY,
117 AV_MATRIX_ENCODING_DPLII,
118 AV_MATRIX_ENCODING_DPLIIX,
119 AV_MATRIX_ENCODING_DPLIIZ,
120 AV_MATRIX_ENCODING_DOLBYEX,
121 AV_MATRIX_ENCODING_DOLBYHEADPHONE,
122 AV_MATRIX_ENCODING_NB
123};
124
125/**
126 * Return a channel layout id that matches name, or 0 if no match is found.
127 *
128 * name can be one or several of the following notations,
129 * separated by '+' or '|':
130 * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
131 * 5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
132 * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
133 * SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
134 * - a number of channels, in decimal, followed by 'c', yielding
135 * the default channel layout for that number of channels (@see
136 * av_get_default_channel_layout);
137 * - a channel layout mask, in hexadecimal starting with "0x" (see the
138 * AV_CH_* macros).
139 *
140 * Example: "stereo+FC" = "2c+FC" = "2c+1c" = "0x7"
141 */
142uint64_t av_get_channel_layout(const char *name);
143
144/**
145 * Return a channel layout and the number of channels based on the specified name.
146 *
147 * This function is similar to (@see av_get_channel_layout), but can also parse
148 * unknown channel layout specifications.
149 *
150 * @param[in] name channel layout specification string
151 * @param[out] channel_layout parsed channel layout (0 if unknown)
152 * @param[out] nb_channels number of channels
153 *
154 * @return 0 on success, AVERROR(EINVAL) if the parsing fails.
155 */
156int av_get_extended_channel_layout(const char *name, uint64_t* channel_layout, int* nb_channels);
157
158/**
159 * Return a description of a channel layout.
160 * If nb_channels is <= 0, it is guessed from the channel_layout.
161 *
162 * @param buf put here the string containing the channel layout
163 * @param buf_size size in bytes of the buffer
164 */
165void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
166
167struct AVBPrint;
168/**
169 * Append a description of a channel layout to a bprint buffer.
170 */
171void av_bprint_channel_layout(struct AVBPrint *bp, int nb_channels, uint64_t channel_layout);
172
173/**
174 * Return the number of channels in the channel layout.
175 */
176int av_get_channel_layout_nb_channels(uint64_t channel_layout);
177
178/**
179 * Return default channel layout for a given number of channels.
180 */
181int64_t av_get_default_channel_layout(int nb_channels);
182
183/**
184 * Get the index of a channel in channel_layout.
185 *
186 * @param channel a channel layout describing exactly one channel which must be
187 * present in channel_layout.
188 *
189 * @return index of channel in channel_layout on success, a negative AVERROR
190 * on error.
191 */
192int av_get_channel_layout_channel_index(uint64_t channel_layout,
193 uint64_t channel);
194
195/**
196 * Get the channel with the given index in channel_layout.
197 */
198uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
199
200/**
201 * Get the name of a given channel.
202 *
203 * @return channel name on success, NULL on error.
204 */
205const char *av_get_channel_name(uint64_t channel);
206
207/**
208 * Get the description of a given channel.
209 *
210 * @param channel a channel layout with a single channel
211 * @return channel description on success, NULL on error
212 */
213const char *av_get_channel_description(uint64_t channel);
214
215/**
216 * Get the value and name of a standard channel layout.
217 *
218 * @param[in] index index in an internal list, starting at 0
219 * @param[out] layout channel layout mask
220 * @param[out] name name of the layout
221 * @return 0 if the layout exists,
222 * <0 if index is beyond the limits
223 */
224int av_get_standard_channel_layout(unsigned index, uint64_t *layout,
225 const char **name);
226
227/**
228 * @}
229 * @}
230 */
231
232#endif /* AVUTIL_CHANNEL_LAYOUT_H */
233