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1/* ***** BEGIN LICENSE BLOCK *****
2 * Source last modified: $Id: imdct.c,v 1.1 2005/02/26 01:47:35 jrecker Exp $
3 *
4 * Portions Copyright (c) 1995-2005 RealNetworks, Inc. All Rights Reserved.
5 *
6 * The contents of this file, and the files included with this file,
7 * are subject to the current version of the RealNetworks Public
8 * Source License (the "RPSL") available at
9 * http://www.helixcommunity.org/content/rpsl unless you have licensed
10 * the file under the current version of the RealNetworks Community
11 * Source License (the "RCSL") available at
12 * http://www.helixcommunity.org/content/rcsl, in which case the RCSL
13 * will apply. You may also obtain the license terms directly from
14 * RealNetworks. You may not use this file except in compliance with
15 * the RPSL or, if you have a valid RCSL with RealNetworks applicable
16 * to this file, the RCSL. Please see the applicable RPSL or RCSL for
17 * the rights, obligations and limitations governing use of the
18 * contents of the file.
19 *
20 * This file is part of the Helix DNA Technology. RealNetworks is the
21 * developer of the Original Code and owns the copyrights in the
22 * portions it created.
23 *
24 * This file, and the files included with this file, is distributed
25 * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
26 * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
27 * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES
28 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
29 * ENJOYMENT OR NON-INFRINGEMENT.
30 *
31 * Technology Compatibility Kit Test Suite(s) Location:
32 * http://www.helixcommunity.org/content/tck
33 *
34 * Contributor(s):
35 *
36 * ***** END LICENSE BLOCK ***** */
37
38/**************************************************************************************
39 * Fixed-point HE-AAC decoder
40 * Jon Recker (jrecker@real.com)
41 * February 2005
42 *
43 * imdct.c - inverse MDCT
44 **************************************************************************************/
45
46#include "coder.h"
47#include "assembly.h"
48#include "aacdec.h"
49
50#define RND_VAL (1 << (FBITS_OUT_IMDCT-1))
51
52#ifndef AAC_ENABLE_SBR
53
54/**************************************************************************************
55 * Function: DecWindowOverlap
56 *
57 * Description: apply synthesis window, do overlap-add, clip to 16-bit PCM,
58 * for winSequence LONG-LONG
59 *
60 * Inputs: input buffer (output of type-IV DCT)
61 * overlap buffer (saved from last time)
62 * number of channels
63 * window type (sin or KBD) for input buffer
64 * window type (sin or KBD) for overlap buffer
65 *
66 * Outputs: one channel, one frame of 16-bit PCM, interleaved by nChans
67 *
68 * Return: none
69 *
70 * Notes: this processes one channel at a time, but skips every other sample in
71 * the output buffer (pcm) for stereo interleaving
72 * this should fit in registers on ARM
73 *
74 * TODO: ARM5E version with saturating overlap/add (QADD)
75 * asm code with free pointer updates, better load scheduling
76 **************************************************************************************/
77static void DecWindowOverlap(int *buf0, int *over0, short *pcm0, int nChans, int winTypeCurr, int winTypePrev)
78{
79 int in, w0, w1, f0, f1;
80 int *buf1, *over1;
81 short *pcm1;
82 const int *wndPrev, *wndCurr;
83
84 buf0 += (1024 >> 1);
85 buf1 = buf0 - 1;
86 pcm1 = pcm0 + (1024 - 1) * nChans;
87 over1 = over0 + 1024 - 1;
88
89 wndPrev = (winTypePrev == 1 ? kbdWindow + kbdWindowOffset[1] : sinWindow + sinWindowOffset[1]);
90 if (winTypeCurr == winTypePrev) {
91 /* cut window loads in half since current and overlap sections use same symmetric window */
92 do {
93 w0 = *wndPrev++;
94 w1 = *wndPrev++;
95 in = *buf0++;
96
97 f0 = MULSHIFT32(w0, in);
98 f1 = MULSHIFT32(w1, in);
99
100 in = *over0;
101 *pcm0 = CLIPTOSHORT((in - f0 + RND_VAL) >> FBITS_OUT_IMDCT);
102 pcm0 += nChans;
103
104 in = *over1;
105 *pcm1 = CLIPTOSHORT((in + f1 + RND_VAL) >> FBITS_OUT_IMDCT);
106 pcm1 -= nChans;
107
108 in = *buf1--;
109 *over1-- = MULSHIFT32(w0, in);
110 *over0++ = MULSHIFT32(w1, in);
111 } while (over0 < over1);
112 } else {
113 /* different windows for current and overlap parts - should still fit in registers on ARM w/o stack spill */
114 wndCurr = (winTypeCurr == 1 ? kbdWindow + kbdWindowOffset[1] : sinWindow + sinWindowOffset[1]);
115 do {
116 w0 = *wndPrev++;
117 w1 = *wndPrev++;
118 in = *buf0++;
119
120 f0 = MULSHIFT32(w0, in);
121 f1 = MULSHIFT32(w1, in);
122
123 in = *over0;
124 *pcm0 = CLIPTOSHORT((in - f0 + RND_VAL) >> FBITS_OUT_IMDCT);
125 pcm0 += nChans;
126
127 in = *over1;
128 *pcm1 = CLIPTOSHORT((in + f1 + RND_VAL) >> FBITS_OUT_IMDCT);
129 pcm1 -= nChans;
130
131 w0 = *wndCurr++;
132 w1 = *wndCurr++;
133 in = *buf1--;
134
135 *over1-- = MULSHIFT32(w0, in);
136 *over0++ = MULSHIFT32(w1, in);
137 } while (over0 < over1);
138 }
139}
140
141/**************************************************************************************
142 * Function: DecWindowOverlapLongStart
143 *
144 * Description: apply synthesis window, do overlap-add, clip to 16-bit PCM,
145 * for winSequence LONG-START
146 *
147 * Inputs: input buffer (output of type-IV DCT)
148 * overlap buffer (saved from last time)
149 * number of channels
150 * window type (sin or KBD) for input buffer
151 * window type (sin or KBD) for overlap buffer
152 *
153 * Outputs: one channel, one frame of 16-bit PCM, interleaved by nChans
154 *
155 * Return: none
156 *
157 * Notes: this processes one channel at a time, but skips every other sample in
158 * the output buffer (pcm) for stereo interleaving
159 * this should fit in registers on ARM
160 *
161 * TODO: ARM5E version with saturating overlap/add (QADD)
162 * asm code with free pointer updates, better load scheduling
163 **************************************************************************************/
164static void DecWindowOverlapLongStart(int *buf0, int *over0, short *pcm0, int nChans, int winTypeCurr, int winTypePrev)
165{
166 int i, in, w0, w1, f0, f1;
167 int *buf1, *over1;
168 short *pcm1;
169 const int *wndPrev, *wndCurr;
170
171 buf0 += (1024 >> 1);
172 buf1 = buf0 - 1;
173 pcm1 = pcm0 + (1024 - 1) * nChans;
174 over1 = over0 + 1024 - 1;
175
176 wndPrev = (winTypePrev == 1 ? kbdWindow + kbdWindowOffset[1] : sinWindow + sinWindowOffset[1]);
177 i = 448; /* 2 outputs, 2 overlaps per loop */
178 do {
179 w0 = *wndPrev++;
180 w1 = *wndPrev++;
181 in = *buf0++;
182
183 f0 = MULSHIFT32(w0, in);
184 f1 = MULSHIFT32(w1, in);
185
186 in = *over0;
187 *pcm0 = CLIPTOSHORT((in - f0 + RND_VAL) >> FBITS_OUT_IMDCT);
188 pcm0 += nChans;
189
190 in = *over1;
191 *pcm1 = CLIPTOSHORT((in + f1 + RND_VAL) >> FBITS_OUT_IMDCT);
192 pcm1 -= nChans;
193
194 in = *buf1--;
195
196 *over1-- = 0; /* Wn = 0 for n = (2047, 2046, ... 1600) */
197 *over0++ = in >> 1; /* Wn = 1 for n = (1024, 1025, ... 1471) */
198 } while (--i);
199
200 wndCurr = (winTypeCurr == 1 ? kbdWindow + kbdWindowOffset[0] : sinWindow + sinWindowOffset[0]);
201
202 /* do 64 more loops - 2 outputs, 2 overlaps per loop */
203 do {
204 w0 = *wndPrev++;
205 w1 = *wndPrev++;
206 in = *buf0++;
207
208 f0 = MULSHIFT32(w0, in);
209 f1 = MULSHIFT32(w1, in);
210
211 in = *over0;
212 *pcm0 = CLIPTOSHORT((in - f0 + RND_VAL) >> FBITS_OUT_IMDCT);
213 pcm0 += nChans;
214
215 in = *over1;
216 *pcm1 = CLIPTOSHORT((in + f1 + RND_VAL) >> FBITS_OUT_IMDCT);
217 pcm1 -= nChans;
218
219 w0 = *wndCurr++; /* W[0], W[1], ... --> W[255], W[254], ... */
220 w1 = *wndCurr++; /* W[127], W[126], ... --> W[128], W[129], ... */
221 in = *buf1--;
222
223 *over1-- = MULSHIFT32(w0, in); /* Wn = short window for n = (1599, 1598, ... , 1536) */
224 *over0++ = MULSHIFT32(w1, in); /* Wn = short window for n = (1472, 1473, ... , 1535) */
225 } while (over0 < over1);
226}
227
228/**************************************************************************************
229 * Function: DecWindowOverlapLongStop
230 *
231 * Description: apply synthesis window, do overlap-add, clip to 16-bit PCM,
232 * for winSequence LONG-STOP
233 *
234 * Inputs: input buffer (output of type-IV DCT)
235 * overlap buffer (saved from last time)
236 * number of channels
237 * window type (sin or KBD) for input buffer
238 * window type (sin or KBD) for overlap buffer
239 *
240 * Outputs: one channel, one frame of 16-bit PCM, interleaved by nChans
241 *
242 * Return: none
243 *
244 * Notes: this processes one channel at a time, but skips every other sample in
245 * the output buffer (pcm) for stereo interleaving
246 * this should fit in registers on ARM
247 *
248 * TODO: ARM5E version with saturating overlap/add (QADD)
249 * asm code with free pointer updates, better load scheduling
250 **************************************************************************************/
251static void DecWindowOverlapLongStop(int *buf0, int *over0, short *pcm0, int nChans, int winTypeCurr, int winTypePrev)
252{
253 int i, in, w0, w1, f0, f1;
254 int *buf1, *over1;
255 short *pcm1;
256 const int *wndPrev, *wndCurr;
257
258 buf0 += (1024 >> 1);
259 buf1 = buf0 - 1;
260 pcm1 = pcm0 + (1024 - 1) * nChans;
261 over1 = over0 + 1024 - 1;
262
263 wndPrev = (winTypePrev == 1 ? kbdWindow + kbdWindowOffset[0] : sinWindow + sinWindowOffset[0]);
264 wndCurr = (winTypeCurr == 1 ? kbdWindow + kbdWindowOffset[1] : sinWindow + sinWindowOffset[1]);
265
266 i = 448; /* 2 outputs, 2 overlaps per loop */
267 do {
268 /* Wn = 0 for n = (0, 1, ... 447) */
269 /* Wn = 1 for n = (576, 577, ... 1023) */
270 in = *buf0++;
271 f1 = in >> 1; /* scale since skipping multiply by Q31 */
272
273 in = *over0;
274 *pcm0 = CLIPTOSHORT((in + RND_VAL) >> FBITS_OUT_IMDCT);
275 pcm0 += nChans;
276
277 in = *over1;
278 *pcm1 = CLIPTOSHORT((in + f1 + RND_VAL) >> FBITS_OUT_IMDCT);
279 pcm1 -= nChans;
280
281 w0 = *wndCurr++;
282 w1 = *wndCurr++;
283 in = *buf1--;
284
285 *over1-- = MULSHIFT32(w0, in);
286 *over0++ = MULSHIFT32(w1, in);
287 } while (--i);
288
289 /* do 64 more loops - 2 outputs, 2 overlaps per loop */
290 do {
291 w0 = *wndPrev++; /* W[0], W[1], ...W[63] */
292 w1 = *wndPrev++; /* W[127], W[126], ... W[64] */
293 in = *buf0++;
294
295 f0 = MULSHIFT32(w0, in);
296 f1 = MULSHIFT32(w1, in);
297
298 in = *over0;
299 *pcm0 = CLIPTOSHORT((in - f0 + RND_VAL) >> FBITS_OUT_IMDCT);
300 pcm0 += nChans;
301
302 in = *over1;
303 *pcm1 = CLIPTOSHORT((in + f1 + RND_VAL) >> FBITS_OUT_IMDCT);
304 pcm1 -= nChans;
305
306 w0 = *wndCurr++;
307 w1 = *wndCurr++;
308 in = *buf1--;
309
310 *over1-- = MULSHIFT32(w0, in);
311 *over0++ = MULSHIFT32(w1, in);
312 } while (over0 < over1);
313}
314
315/**************************************************************************************
316 * Function: DecWindowOverlapShort
317 *
318 * Description: apply synthesis window, do overlap-add, clip to 16-bit PCM,
319 * for winSequence EIGHT-SHORT (does all 8 short blocks)
320 *
321 * Inputs: input buffer (output of type-IV DCT)
322 * overlap buffer (saved from last time)
323 * number of channels
324 * window type (sin or KBD) for input buffer
325 * window type (sin or KBD) for overlap buffer
326 *
327 * Outputs: one channel, one frame of 16-bit PCM, interleaved by nChans
328 *
329 * Return: none
330 *
331 * Notes: this processes one channel at a time, but skips every other sample in
332 * the output buffer (pcm) for stereo interleaving
333 * this should fit in registers on ARM
334 *
335 * TODO: ARM5E version with saturating overlap/add (QADD)
336 * asm code with free pointer updates, better load scheduling
337 **************************************************************************************/
338static void DecWindowOverlapShort(int *buf0, int *over0, short *pcm0, int nChans, int winTypeCurr, int winTypePrev)
339{
340 int i, in, w0, w1, f0, f1;
341 int *buf1, *over1;
342 short *pcm1;
343 const int *wndPrev, *wndCurr;
344
345 wndPrev = (winTypePrev == 1 ? kbdWindow + kbdWindowOffset[0] : sinWindow + sinWindowOffset[0]);
346 wndCurr = (winTypeCurr == 1 ? kbdWindow + kbdWindowOffset[0] : sinWindow + sinWindowOffset[0]);
347
348 /* pcm[0-447] = 0 + overlap[0-447] */
349 i = 448;
350 do {
351 f0 = *over0++;
352 f1 = *over0++;
353 *pcm0 = CLIPTOSHORT((f0 + RND_VAL) >> FBITS_OUT_IMDCT);
354 pcm0 += nChans;
355 *pcm0 = CLIPTOSHORT((f1 + RND_VAL) >> FBITS_OUT_IMDCT);
356 pcm0 += nChans;
357 i -= 2;
358 } while (i);
359
360 /* pcm[448-575] = Wp[0-127] * block0[0-127] + overlap[448-575] */
361 pcm1 = pcm0 + (128 - 1) * nChans;
362 over1 = over0 + 128 - 1;
363 buf0 += 64;
364 buf1 = buf0 - 1;
365 do {
366 w0 = *wndPrev++; /* W[0], W[1], ...W[63] */
367 w1 = *wndPrev++; /* W[127], W[126], ... W[64] */
368 in = *buf0++;
369
370 f0 = MULSHIFT32(w0, in);
371 f1 = MULSHIFT32(w1, in);
372
373 in = *over0;
374 *pcm0 = CLIPTOSHORT((in - f0 + RND_VAL) >> FBITS_OUT_IMDCT);
375 pcm0 += nChans;
376
377 in = *over1;
378 *pcm1 = CLIPTOSHORT((in + f1 + RND_VAL) >> FBITS_OUT_IMDCT);
379 pcm1 -= nChans;
380
381 w0 = *wndCurr++;
382 w1 = *wndCurr++;
383 in = *buf1--;
384
385 /* save over0/over1 for next short block, in the slots just vacated */
386 *over1-- = MULSHIFT32(w0, in);
387 *over0++ = MULSHIFT32(w1, in);
388 } while (over0 < over1);
389
390 /* pcm[576-703] = Wc[128-255] * block0[128-255] + Wc[0-127] * block1[0-127] + overlap[576-703]
391 * pcm[704-831] = Wc[128-255] * block1[128-255] + Wc[0-127] * block2[0-127] + overlap[704-831]
392 * pcm[832-959] = Wc[128-255] * block2[128-255] + Wc[0-127] * block3[0-127] + overlap[832-959]
393 */
394 for (i = 0; i < 3; i++) {
395 pcm0 += 64 * nChans;
396 pcm1 = pcm0 + (128 - 1) * nChans;
397 over0 += 64;
398 over1 = over0 + 128 - 1;
399 buf0 += 64;
400 buf1 = buf0 - 1;
401 wndCurr -= 128;
402
403 do {
404 w0 = *wndCurr++; /* W[0], W[1], ...W[63] */
405 w1 = *wndCurr++; /* W[127], W[126], ... W[64] */
406 in = *buf0++;
407
408 f0 = MULSHIFT32(w0, in);
409 f1 = MULSHIFT32(w1, in);
410
411 in = *(over0 - 128); /* from last short block */
412 in += *(over0 + 0); /* from last full frame */
413 *pcm0 = CLIPTOSHORT((in - f0 + RND_VAL) >> FBITS_OUT_IMDCT);
414 pcm0 += nChans;
415
416 in = *(over1 - 128); /* from last short block */
417 in += *(over1 + 0); /* from last full frame */
418 *pcm1 = CLIPTOSHORT((in + f1 + RND_VAL) >> FBITS_OUT_IMDCT);
419 pcm1 -= nChans;
420
421 /* save over0/over1 for next short block, in the slots just vacated */
422 in = *buf1--;
423 *over1-- = MULSHIFT32(w0, in);
424 *over0++ = MULSHIFT32(w1, in);
425 } while (over0 < over1);
426 }
427
428 /* pcm[960-1023] = Wc[128-191] * block3[128-191] + Wc[0-63] * block4[0-63] + overlap[960-1023]
429 * over[0-63] = Wc[192-255] * block3[192-255] + Wc[64-127] * block4[64-127]
430 */
431 pcm0 += 64 * nChans;
432 over0 -= 832; /* points at overlap[64] */
433 over1 = over0 + 128 - 1; /* points at overlap[191] */
434 buf0 += 64;
435 buf1 = buf0 - 1;
436 wndCurr -= 128;
437 do {
438 w0 = *wndCurr++; /* W[0], W[1], ...W[63] */
439 w1 = *wndCurr++; /* W[127], W[126], ... W[64] */
440 in = *buf0++;
441
442 f0 = MULSHIFT32(w0, in);
443 f1 = MULSHIFT32(w1, in);
444
445 in = *(over0 + 768); /* from last short block */
446 in += *(over0 + 896); /* from last full frame */
447 *pcm0 = CLIPTOSHORT((in - f0 + RND_VAL) >> FBITS_OUT_IMDCT);
448 pcm0 += nChans;
449
450 in = *(over1 + 768); /* from last short block */
451 *(over1 - 128) = in + f1;
452
453 in = *buf1--;
454 *over1-- = MULSHIFT32(w0, in); /* save in overlap[128-191] */
455 *over0++ = MULSHIFT32(w1, in); /* save in overlap[64-127] */
456 } while (over0 < over1);
457
458 /* over0 now points at overlap[128] */
459
460 /* over[64-191] = Wc[128-255] * block4[128-255] + Wc[0-127] * block5[0-127]
461 * over[192-319] = Wc[128-255] * block5[128-255] + Wc[0-127] * block6[0-127]
462 * over[320-447] = Wc[128-255] * block6[128-255] + Wc[0-127] * block7[0-127]
463 * over[448-576] = Wc[128-255] * block7[128-255]
464 */
465 for (i = 0; i < 3; i++) {
466 over0 += 64;
467 over1 = over0 + 128 - 1;
468 buf0 += 64;
469 buf1 = buf0 - 1;
470 wndCurr -= 128;
471 do {
472 w0 = *wndCurr++; /* W[0], W[1], ...W[63] */
473 w1 = *wndCurr++; /* W[127], W[126], ... W[64] */
474 in = *buf0++;
475
476 f0 = MULSHIFT32(w0, in);
477 f1 = MULSHIFT32(w1, in);
478
479 /* from last short block */
480 *(over0 - 128) -= f0;
481 *(over1 - 128) += f1;
482
483 in = *buf1--;
484 *over1-- = MULSHIFT32(w0, in);
485 *over0++ = MULSHIFT32(w1, in);
486 } while (over0 < over1);
487 }
488
489 /* over[576-1024] = 0 */
490 i = 448;
491 over0 += 64;
492 do {
493 *over0++ = 0;
494 *over0++ = 0;
495 *over0++ = 0;
496 *over0++ = 0;
497 i -= 4;
498 } while (i);
499}
500
501#endif /* !AAC_ENABLE_SBR */
502
503/**************************************************************************************
504 * Function: IMDCT
505 *
506 * Description: inverse transform and convert to 16-bit PCM
507 *
508 * Inputs: valid AACDecInfo struct
509 * index of current channel (0 for SCE/LFE, 0 or 1 for CPE)
510 * output channel (range = [0, nChans-1])
511 *
512 * Outputs: complete frame of decoded PCM, after inverse transform
513 *
514 * Return: 0 if successful, -1 if error
515 *
516 * Notes: If AAC_ENABLE_SBR is defined at compile time then window + overlap
517 * does NOT clip to 16-bit PCM and does NOT interleave channels
518 * If AAC_ENABLE_SBR is NOT defined at compile time, then window + overlap
519 * does clip to 16-bit PCM and interleaves channels
520 * If SBR is enabled at compile time, but we don't know whether it is
521 * actually used for this frame (e.g. the first frame of a stream),
522 * we need to produce both clipped 16-bit PCM in outbuf AND
523 * unclipped 32-bit PCM in the SBR input buffer. In this case we make
524 * a separate pass over the 32-bit PCM to produce 16-bit PCM output.
525 * This inflicts a slight performance hit when decoding non-SBR files.
526 **************************************************************************************/
527int IMDCT(AACDecInfo *aacDecInfo, int ch, int chOut, short *outbuf)
528{
529 int i;
530 PSInfoBase *psi;
531 ICSInfo *icsInfo;
532
533 /* validate pointers */
534 if (!aacDecInfo || !aacDecInfo->psInfoBase) {
535 return -1;
536 }
537 psi = (PSInfoBase *)(aacDecInfo->psInfoBase);
538 icsInfo = (ch == 1 && psi->commonWin == 1) ? &(psi->icsInfo[0]) : &(psi->icsInfo[ch]);
539 outbuf += chOut;
540
541 /* optimized type-IV DCT (operates inplace) */
542 if (icsInfo->winSequence == 2) {
543 /* 8 short blocks */
544 for (i = 0; i < 8; i++) {
545 DCT4(0, psi->coef[ch] + i * 128, psi->gbCurrent[ch]);
546 }
547 } else {
548 /* 1 long block */
549 DCT4(1, psi->coef[ch], psi->gbCurrent[ch]);
550 }
551
552#ifdef AAC_ENABLE_SBR
553 /* window, overlap-add, don't clip to short (send to SBR decoder)
554 * store the decoded 32-bit samples in top half (second AAC_MAX_NSAMPS samples) of coef buffer
555 */
556 if (icsInfo->winSequence == 0) {
557 DecWindowOverlapNoClip(psi->coef[ch], psi->overlap[chOut], psi->sbrWorkBuf[ch], icsInfo->winShape, psi->prevWinShape[chOut]);
558 } else if (icsInfo->winSequence == 1) {
559 DecWindowOverlapLongStartNoClip(psi->coef[ch], psi->overlap[chOut], psi->sbrWorkBuf[ch], icsInfo->winShape, psi->prevWinShape[chOut]);
560 } else if (icsInfo->winSequence == 2) {
561 DecWindowOverlapShortNoClip(psi->coef[ch], psi->overlap[chOut], psi->sbrWorkBuf[ch], icsInfo->winShape, psi->prevWinShape[chOut]);
562 } else if (icsInfo->winSequence == 3) {
563 DecWindowOverlapLongStopNoClip(psi->coef[ch], psi->overlap[chOut], psi->sbrWorkBuf[ch], icsInfo->winShape, psi->prevWinShape[chOut]);
564 }
565
566 if (!aacDecInfo->sbrEnabled) {
567 for (i = 0; i < AAC_MAX_NSAMPS; i++) {
568 *outbuf = CLIPTOSHORT((psi->sbrWorkBuf[ch][i] + RND_VAL) >> FBITS_OUT_IMDCT);
569 outbuf += aacDecInfo->nChans;
570 }
571 }
572
573 aacDecInfo->rawSampleBuf[ch] = psi->sbrWorkBuf[ch];
574 aacDecInfo->rawSampleBytes = sizeof(int);
575 aacDecInfo->rawSampleFBits = FBITS_OUT_IMDCT;
576#else
577 /* window, overlap-add, round to PCM - optimized for each window sequence */
578 if (icsInfo->winSequence == 0) {
579 DecWindowOverlap(psi->coef[ch], psi->overlap[chOut], outbuf, aacDecInfo->nChans, icsInfo->winShape, psi->prevWinShape[chOut]);
580 } else if (icsInfo->winSequence == 1) {
581 DecWindowOverlapLongStart(psi->coef[ch], psi->overlap[chOut], outbuf, aacDecInfo->nChans, icsInfo->winShape, psi->prevWinShape[chOut]);
582 } else if (icsInfo->winSequence == 2) {
583 DecWindowOverlapShort(psi->coef[ch], psi->overlap[chOut], outbuf, aacDecInfo->nChans, icsInfo->winShape, psi->prevWinShape[chOut]);
584 } else if (icsInfo->winSequence == 3) {
585 DecWindowOverlapLongStop(psi->coef[ch], psi->overlap[chOut], outbuf, aacDecInfo->nChans, icsInfo->winShape, psi->prevWinShape[chOut]);
586 }
587
588 aacDecInfo->rawSampleBuf[ch] = 0;
589 aacDecInfo->rawSampleBytes = 0;
590 aacDecInfo->rawSampleFBits = 0;
591#endif
592
593 psi->prevWinShape[chOut] = icsInfo->winShape;
594
595 return 0;
596}
597