blob: ff324d77bb149f4fca444f195c14b6dfc91ab2a4
1 | #ifndef _LINUX_FB_H |
2 | #define _LINUX_FB_H |
3 | |
4 | /* Definitions of frame buffers */ |
5 | |
6 | #define FB_MAX 32 /* sufficient for now */ |
7 | |
8 | /* ioctls |
9 | 0x46 is 'F' */ |
10 | #define FBIOGET_VSCREENINFO 0x4600 |
11 | #define FBIOPUT_VSCREENINFO 0x4601 |
12 | #define FBIOGET_FSCREENINFO 0x4602 |
13 | #define FBIOGETCMAP 0x4604 |
14 | #define FBIOPUTCMAP 0x4605 |
15 | #define FBIOPAN_DISPLAY 0x4606 |
16 | #ifdef __KERNEL__ |
17 | #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user) |
18 | #else |
19 | #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor) |
20 | #endif |
21 | /* 0x4607-0x460B are defined below */ |
22 | /* #define FBIOGET_MONITORSPEC 0x460C */ |
23 | /* #define FBIOPUT_MONITORSPEC 0x460D */ |
24 | /* #define FBIOSWITCH_MONIBIT 0x460E */ |
25 | #define FBIOGET_CON2FBMAP 0x460F |
26 | #define FBIOPUT_CON2FBMAP 0x4610 |
27 | #define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */ |
28 | #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank) |
29 | #define FBIO_ALLOC 0x4613 |
30 | #define FBIO_FREE 0x4614 |
31 | #define FBIOGET_GLYPH 0x4615 |
32 | #define FBIOGET_HWCINFO 0x4616 |
33 | #define FBIOPUT_MODEINFO 0x4617 |
34 | #define FBIOGET_DISPINFO 0x4618 |
35 | |
36 | |
37 | #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */ |
38 | #define FB_TYPE_PLANES 1 /* Non interleaved planes */ |
39 | #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */ |
40 | #define FB_TYPE_TEXT 3 /* Text/attributes */ |
41 | #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */ |
42 | |
43 | #define FB_AUX_TEXT_MDA 0 /* Monochrome text */ |
44 | #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */ |
45 | #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */ |
46 | #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */ |
47 | #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */ |
48 | #define FB_AUX_TEXT_SVGA_GROUP 8 /* 8-15: SVGA tileblit compatible modes */ |
49 | #define FB_AUX_TEXT_SVGA_MASK 7 /* lower three bits says step */ |
50 | #define FB_AUX_TEXT_SVGA_STEP2 8 /* SVGA text mode: text, attr */ |
51 | #define FB_AUX_TEXT_SVGA_STEP4 9 /* SVGA text mode: text, attr, 2 reserved bytes */ |
52 | #define FB_AUX_TEXT_SVGA_STEP8 10 /* SVGA text mode: text, attr, 6 reserved bytes */ |
53 | #define FB_AUX_TEXT_SVGA_STEP16 11 /* SVGA text mode: text, attr, 14 reserved bytes */ |
54 | #define FB_AUX_TEXT_SVGA_LAST 15 /* reserved up to 15 */ |
55 | |
56 | #define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */ |
57 | #define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */ |
58 | #define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */ |
59 | |
60 | #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */ |
61 | #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */ |
62 | #define FB_VISUAL_TRUECOLOR 2 /* True color */ |
63 | #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */ |
64 | #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */ |
65 | #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */ |
66 | |
67 | #define FB_ACCEL_NONE 0 /* no hardware accelerator */ |
68 | #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */ |
69 | #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */ |
70 | #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */ |
71 | #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */ |
72 | #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */ |
73 | #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */ |
74 | #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */ |
75 | #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */ |
76 | #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */ |
77 | #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */ |
78 | #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */ |
79 | #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */ |
80 | #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */ |
81 | #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */ |
82 | #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */ |
83 | #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */ |
84 | #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */ |
85 | #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */ |
86 | #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */ |
87 | #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */ |
88 | #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */ |
89 | #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */ |
90 | #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */ |
91 | #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */ |
92 | #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */ |
93 | #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */ |
94 | #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */ |
95 | #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */ |
96 | #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */ |
97 | #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */ |
98 | #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */ |
99 | #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */ |
100 | #define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */ |
101 | #define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */ |
102 | #define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */ |
103 | #define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */ |
104 | #define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */ |
105 | #define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */ |
106 | #define FB_ACCEL_I810 39 /* Intel 810/815 */ |
107 | #define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */ |
108 | #define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */ |
109 | #define FB_ACCEL_I830 42 /* Intel 830M/845G/85x/865G */ |
110 | #define FB_ACCEL_NV_10 43 /* nVidia Arch 10 */ |
111 | #define FB_ACCEL_NV_20 44 /* nVidia Arch 20 */ |
112 | #define FB_ACCEL_NV_30 45 /* nVidia Arch 30 */ |
113 | #define FB_ACCEL_NV_40 46 /* nVidia Arch 40 */ |
114 | #define FB_ACCEL_XGI_VOLARI_V 47 /* XGI Volari V3XT, V5, V8 */ |
115 | #define FB_ACCEL_XGI_VOLARI_Z 48 /* XGI Volari Z7 */ |
116 | #define FB_ACCEL_OMAP1610 49 /* TI OMAP16xx */ |
117 | #define FB_ACCEL_TRIDENT_TGUI 50 /* Trident TGUI */ |
118 | #define FB_ACCEL_TRIDENT_3DIMAGE 51 /* Trident 3DImage */ |
119 | #define FB_ACCEL_TRIDENT_BLADE3D 52 /* Trident Blade3D */ |
120 | #define FB_ACCEL_TRIDENT_BLADEXP 53 /* Trident BladeXP */ |
121 | #define FB_ACCEL_CIRRUS_ALPINE 53 /* Cirrus Logic 543x/544x/5480 */ |
122 | #define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */ |
123 | #define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */ |
124 | #define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */ |
125 | #define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */ |
126 | #define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */ |
127 | #define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */ |
128 | #define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */ |
129 | #define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */ |
130 | #define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */ |
131 | #define FB_ACCEL_PXA3XX 99 /* PXA3xx */ |
132 | |
133 | #define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */ |
134 | #define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */ |
135 | #define FB_ACCEL_SAVAGE3D_MV 0x82 /* S3 Savage3D-MV */ |
136 | #define FB_ACCEL_SAVAGE2000 0x83 /* S3 Savage2000 */ |
137 | #define FB_ACCEL_SAVAGE_MX_MV 0x84 /* S3 Savage/MX-MV */ |
138 | #define FB_ACCEL_SAVAGE_MX 0x85 /* S3 Savage/MX */ |
139 | #define FB_ACCEL_SAVAGE_IX_MV 0x86 /* S3 Savage/IX-MV */ |
140 | #define FB_ACCEL_SAVAGE_IX 0x87 /* S3 Savage/IX */ |
141 | #define FB_ACCEL_PROSAVAGE_PM 0x88 /* S3 ProSavage PM133 */ |
142 | #define FB_ACCEL_PROSAVAGE_KM 0x89 /* S3 ProSavage KM133 */ |
143 | #define FB_ACCEL_S3TWISTER_P 0x8a /* S3 Twister */ |
144 | #define FB_ACCEL_S3TWISTER_K 0x8b /* S3 TwisterK */ |
145 | #define FB_ACCEL_SUPERSAVAGE 0x8c /* S3 Supersavage */ |
146 | #define FB_ACCEL_PROSAVAGE_DDR 0x8d /* S3 ProSavage DDR */ |
147 | #define FB_ACCEL_PROSAVAGE_DDRK 0x8e /* S3 ProSavage DDR-K */ |
148 | |
149 | struct fb_fix_screeninfo { |
150 | char id[16]; /* identification string eg "TT Builtin" */ |
151 | unsigned long smem_start; /* Start of frame buffer mem */ |
152 | /* (physical address) */ |
153 | __u32 smem_len; /* Length of frame buffer mem */ |
154 | __u32 type; /* see FB_TYPE_* */ |
155 | __u32 type_aux; /* Interleave for interleaved Planes */ |
156 | __u32 visual; /* see FB_VISUAL_* */ |
157 | __u16 xpanstep; /* zero if no hardware panning */ |
158 | __u16 ypanstep; /* zero if no hardware panning */ |
159 | __u16 ywrapstep; /* zero if no hardware ywrap */ |
160 | __u32 line_length; /* length of a line in bytes */ |
161 | unsigned long mmio_start; /* Start of Memory Mapped I/O */ |
162 | /* (physical address) */ |
163 | __u32 mmio_len; /* Length of Memory Mapped I/O */ |
164 | __u32 accel; /* Indicate to driver which */ |
165 | /* specific chip/card we have */ |
166 | __u16 reserved[3]; /* Reserved for future compatibility */ |
167 | }; |
168 | |
169 | /* Interpretation of offset for color fields: All offsets are from the right, |
170 | * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you |
171 | * can use the offset as right argument to <<). A pixel afterwards is a bit |
172 | * stream and is written to video memory as that unmodified. |
173 | * |
174 | * For pseudocolor: offset and length should be the same for all color |
175 | * components. Offset specifies the position of the least significant bit |
176 | * of the pallette index in a pixel value. Length indicates the number |
177 | * of available palette entries (i.e. # of entries = 1 << length). |
178 | */ |
179 | struct fb_bitfield { |
180 | __u32 offset; /* beginning of bitfield */ |
181 | __u32 length; /* length of bitfield */ |
182 | __u32 msb_right; /* != 0 : Most significant bit is */ |
183 | /* right */ |
184 | }; |
185 | |
186 | #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */ |
187 | #define FB_NONSTD_REV_PIX_IN_B 2 /* order of pixels in each byte is reversed */ |
188 | |
189 | #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/ |
190 | #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */ |
191 | #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */ |
192 | #define FB_ACTIVATE_MASK 15 |
193 | /* values */ |
194 | #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */ |
195 | #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */ |
196 | #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */ |
197 | #define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/ |
198 | #define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */ |
199 | |
200 | #define FB_ACCELF_TEXT 1 /* (OBSOLETE) see fb_info.flags and vc_mode */ |
201 | |
202 | #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */ |
203 | #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */ |
204 | #define FB_SYNC_EXT 4 /* external sync */ |
205 | #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */ |
206 | #define FB_SYNC_BROADCAST 16 /* broadcast video timings */ |
207 | /* vtotal = 144d/288n/576i => PAL */ |
208 | /* vtotal = 121d/242n/484i => NTSC */ |
209 | #define FB_SYNC_ON_GREEN 32 /* sync on green */ |
210 | |
211 | #define FB_VMODE_NONINTERLACED 0 /* non interlaced */ |
212 | #define FB_VMODE_INTERLACED 1 /* interlaced */ |
213 | #define FB_VMODE_DOUBLE 2 /* double scan */ |
214 | #define FB_VMODE_ODD_FLD_FIRST 4 /* interlaced: top line first */ |
215 | #define FB_VMODE_MASK 255 |
216 | |
217 | #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */ |
218 | #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */ |
219 | #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */ |
220 | |
221 | /* |
222 | * Display rotation support |
223 | */ |
224 | #define FB_ROTATE_UR 0 |
225 | #define FB_ROTATE_CW 1 |
226 | #define FB_ROTATE_UD 2 |
227 | #define FB_ROTATE_CCW 3 |
228 | |
229 | #define PICOS2KHZ(a) (1000000000UL/(a)) |
230 | #define KHZ2PICOS(a) (1000000000UL/(a)) |
231 | |
232 | struct fb_var_screeninfo { |
233 | __u32 xres; /* visible resolution */ |
234 | __u32 yres; |
235 | __u32 xres_virtual; /* virtual resolution */ |
236 | __u32 yres_virtual; |
237 | __u32 xoffset; /* offset from virtual to visible */ |
238 | __u32 yoffset; /* resolution */ |
239 | |
240 | __u32 bits_per_pixel; /* guess what */ |
241 | __u32 grayscale; /* != 0 Graylevels instead of colors */ |
242 | |
243 | struct fb_bitfield red; /* bitfield in fb mem if true color, */ |
244 | struct fb_bitfield green; /* else only length is significant */ |
245 | struct fb_bitfield blue; |
246 | struct fb_bitfield transp; /* transparency */ |
247 | |
248 | __u32 nonstd; /* != 0 Non standard pixel format */ |
249 | |
250 | __u32 activate; /* see FB_ACTIVATE_* */ |
251 | |
252 | __u32 height; /* height of picture in mm */ |
253 | __u32 width; /* width of picture in mm */ |
254 | |
255 | __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */ |
256 | |
257 | /* Timing: All values in pixclocks, except pixclock (of course) */ |
258 | __u32 pixclock; /* pixel clock in ps (pico seconds) */ |
259 | __u32 left_margin; /* time from sync to picture */ |
260 | __u32 right_margin; /* time from picture to sync */ |
261 | __u32 upper_margin; /* time from sync to picture */ |
262 | __u32 lower_margin; |
263 | __u32 hsync_len; /* length of horizontal sync */ |
264 | __u32 vsync_len; /* length of vertical sync */ |
265 | __u32 sync; /* see FB_SYNC_* */ |
266 | __u32 vmode; /* see FB_VMODE_* */ |
267 | __u32 rotate; /* angle we rotate counter clockwise */ |
268 | __u32 reserved[5]; /* Reserved for future compatibility */ |
269 | }; |
270 | |
271 | struct fb_cmap { |
272 | __u32 start; /* First entry */ |
273 | __u32 len; /* Number of entries */ |
274 | __u16 *red; /* Red values */ |
275 | __u16 *green; |
276 | __u16 *blue; |
277 | __u16 *transp; /* transparency, can be NULL */ |
278 | }; |
279 | |
280 | struct fb_con2fbmap { |
281 | __u32 console; |
282 | __u32 framebuffer; |
283 | }; |
284 | |
285 | /* VESA Blanking Levels */ |
286 | #define VESA_NO_BLANKING 0 |
287 | #define VESA_VSYNC_SUSPEND 1 |
288 | #define VESA_HSYNC_SUSPEND 2 |
289 | #define VESA_POWERDOWN 3 |
290 | |
291 | |
292 | enum { |
293 | /* screen: unblanked, hsync: on, vsync: on */ |
294 | FB_BLANK_UNBLANK = VESA_NO_BLANKING, |
295 | |
296 | /* screen: blanked, hsync: on, vsync: on */ |
297 | FB_BLANK_NORMAL = VESA_NO_BLANKING + 1, |
298 | |
299 | /* screen: blanked, hsync: on, vsync: off */ |
300 | FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1, |
301 | |
302 | /* screen: blanked, hsync: off, vsync: on */ |
303 | FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1, |
304 | |
305 | /* screen: blanked, hsync: off, vsync: off */ |
306 | FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1 |
307 | }; |
308 | |
309 | #define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */ |
310 | #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */ |
311 | #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */ |
312 | #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */ |
313 | #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */ |
314 | #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */ |
315 | #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */ |
316 | #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */ |
317 | #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */ |
318 | |
319 | struct fb_vblank { |
320 | __u32 flags; /* FB_VBLANK flags */ |
321 | __u32 count; /* counter of retraces since boot */ |
322 | __u32 vcount; /* current scanline position */ |
323 | __u32 hcount; /* current scandot position */ |
324 | __u32 reserved[4]; /* reserved for future compatibility */ |
325 | }; |
326 | |
327 | /* Internal HW accel */ |
328 | #define ROP_COPY 0 |
329 | #define ROP_XOR 1 |
330 | |
331 | struct fb_copyarea { |
332 | __u32 dx; |
333 | __u32 dy; |
334 | __u32 width; |
335 | __u32 height; |
336 | __u32 sx; |
337 | __u32 sy; |
338 | }; |
339 | |
340 | struct fb_fillrect { |
341 | __u32 dx; /* screen-relative */ |
342 | __u32 dy; |
343 | __u32 width; |
344 | __u32 height; |
345 | __u32 color; |
346 | __u32 rop; |
347 | }; |
348 | |
349 | struct fb_image { |
350 | __u32 dx; /* Where to place image */ |
351 | __u32 dy; |
352 | __u32 width; /* Size of image */ |
353 | __u32 height; |
354 | __u32 fg_color; /* Only used when a mono bitmap */ |
355 | __u32 bg_color; |
356 | __u8 depth; /* Depth of the image */ |
357 | const char *data; /* Pointer to image data */ |
358 | struct fb_cmap cmap; /* color map info */ |
359 | }; |
360 | |
361 | /* |
362 | * hardware cursor control |
363 | */ |
364 | |
365 | #define FB_CUR_SETIMAGE 0x01 |
366 | #define FB_CUR_SETPOS 0x02 |
367 | #define FB_CUR_SETHOT 0x04 |
368 | #define FB_CUR_SETCMAP 0x08 |
369 | #define FB_CUR_SETSHAPE 0x10 |
370 | #define FB_CUR_SETSIZE 0x20 |
371 | #define FB_CUR_SETALL 0xFF |
372 | |
373 | struct fbcurpos { |
374 | __u16 x, y; |
375 | }; |
376 | |
377 | struct fb_cursor { |
378 | __u16 set; /* what to set */ |
379 | __u16 enable; /* cursor on/off */ |
380 | __u16 rop; /* bitop operation */ |
381 | const char *mask; /* cursor mask bits */ |
382 | struct fbcurpos hot; /* cursor hot spot */ |
383 | struct fb_image image; /* Cursor image */ |
384 | }; |
385 | |
386 | #ifdef CONFIG_FB_BACKLIGHT |
387 | /* Settings for the generic backlight code */ |
388 | #define FB_BACKLIGHT_LEVELS 128 |
389 | #define FB_BACKLIGHT_MAX 0xFF |
390 | #endif |
391 | |
392 | #endif /* _LINUX_FB_H */ |
393 |